EDAC 635 Strategies for Teaching Adults GROUP 3 Physical Learning
Wednesday, December 9, 2015
Final Project and Survival Memo EDAC 635
Keith Cozart Commented on Group 4 and Group 3 Final Project Intro/Survival memo.
This project gets intense, learn to lean on your teammates. You are in it together. Have meetings either by text message, phone, or Blackboard Collaborate, It helps keep all of you on the same page. You can get through this , work together and keep your eye on the prize. Ask questions!!!!!!! There is never a dumb question. I also live by a rule that seems to help out in most situations KISS Keep It Simple Stupid... Don't make the project harder than it is.. I also recommend look at the other projects offered. They may not be the exact same project but it helps to give you an idea of what you are trying to accomplish. Maker sure that you are keeping up with your discussion board posts. those are valuable points- don't miss out. And lastly- have fun with this. it is a great learning tool that you will use for your entire career.
Bill Slonaker, Keith Cozart, Ray Harmon
Monday, November 30, 2015
Final Demonstration
Keith Cozart commented on Group 1 and Group 4
Ray Harmon commented on Groups 1 and 4
VIDEO PRESENTATION CREATED WITH iMovie on a MacBook Pro (Apple laptop)
References:
Ray Harmon commented on Groups 1 and 4
VIDEO PRESENTATION CREATED WITH iMovie on a MacBook Pro (Apple laptop)
EDAC 635
Dr. Bo Chang
Keith Cozart, Ray Harmon, Bill Slonaker
Summary of Final Demonstration
The main topic of our project was
physical memory, more specifically muscle memory, and how adults learn in this
way. We chose to do a 4-week seminar combining social activity with learning
how to play drums. We chose this topic because drum kit instruction involves a
large amount of muscle memory.
Step one of the project was for us to
do research on the main topic and present individual literature reviews based on
our findings. We used academic research databases such as ERIC and Academic
Search Premiere. We used search words such as muscle memory, physical learning
and physical environment to acquire the results needed to accomplish this
project.
Step two was to research the findings
from step one and to create a syllabus design that would lay out how the
seminar would run. This design included the desired objectives, the rationale,
the format, the schedule and how the students would be assessed, for the seminar.
Once the syllabus was created we were
tasked with asking two professional within the educational field to evaluate
our syllabus and provide feedback. The two individuals we chose have extensive
background in class and syllabus design. The feedback we received was very
important and we learned some positive as well as negative items contained
within our syllabus. The positive items included a great deal of detailed
information was included and the syllabus was easy to understand. The negative
feedback was mainly due to the lack of detail in the objectives and the
assessment. We learned a valuable lesson through this feedback so we know what
we should and should not do in future syllabus design.
The last step in the process is
creating a multimedia presentation for the project demonstration. We created a
video with an imbedded Power Point Presentation to demonstrate our project. Our
goal was to make the presentation as dynamic as possible to keep viewers
interest.
When
we reflect on the overall process of this project, all three team members agree
that we have learned a great deal while working as a team to complete this
project. We appreciated the positive and negative feedback on our syllabus
design and will take those lessons with us in our further endeavors. The
overall teamwork we had was a great experience as each of us had assigned tasks
to complete to bring the project to fruition. Overall we learned a lot and are
encouraged by how we can use this information in the future.
Group Reflection:
Highlights:
Our
Basic goals were:
1. Simplicity-
Make it approachable and easy to understand. We wanted to make this easy for
everyone of adult age to jump in and learn.
2. Make
it fun and energetic. Make it something that may catch the eye of someone that
maybe wasn’t looking to take a class, but peaked their interest and make them
want to complete the class. Maybe allowing them to fulfill a lifelong dream of
playing in a band or just being on stage.
3. Interactive-
Using physical/experiential learning to teach by doing.
4. Promote
future self-learning. Hopefully we can convince some to continue learning the
drums with another instructor to learn more in-depth concepts of drumming.
We
believe these goals were met completely. By keeping the sessions short with
breaks built in, the learners are given plenty of time to reflect on the
session before a new part is added. Also during the breaks gives the learners a
chance to socialize, and talk about what they are learning. Not only are the
learners learning from the instruction, they are learning from doing.
Cognitive
Apprenticeship:
“Cognitive apprenticeship is not a
linear process occurring once during the teaching and learning process of a
particular subject-area content, rather it is a recursive process.” (Orey, 2015) The process starts
with the modeling phase where the instructor shows the activity to be
accomplished. Then the learner does the activity with help from the instructor,
this is called scaffolding/coaching. The learner now tries the activity alone,
with the instructor observing and asking questions at critical points, the
fading phase. Solo performance is when the activity is done solely by the
learner with the instructor there only for assistance when asked by the
learner. Then is the reflection/ exploration phase when the learner gets to
reflect on the activity, and ask questions from the instructor.
1. Modeling-
Each session is started with the instructor demonstrating the activity
2. Scaffolding/coaching-
The learners do the activity with help from the instructor
3. Fading-
the learner does the activity with minimum help from the instructor.
4. Solo
performance- The learner does the activity alone. The instructor only offers
help when asked.
5. Reflection/exploration-
The learner reflects on the activity with the instructor.
Highly skilled
physical performance has five characteristics (MacKeracher, 2004)
1. Fluency
of movement-The actions are smooth and the performer moves from one activity to
the next without interruption.
2. Speed
of performance-The performer responds very quickly without hesitation.
3. Smoothly
automated physical actions- The performer has perfected the actions and it
appears to be easy due to their physical skill level.
4. Ability
to do several different physical actions simultaneously-The performer has the
ability to do multiple things at the same time.
5. Knowledge
about actions-The performer know what actions to use when to achieve the best
outcome.
Process:
The process we
used was collaboration. We held online brainstorming sessions, using Blackboard
IM, as well as text messaging. We usually met on Blackboard IM, every Sunday
evening, if only for a few minutes just to keep abreast of what each of we were
doing. There was a problem with my computer locking up one week which hindered
that week’s session. We used email to view and edit each other’s portions of
the project. We divided the project up into parts, with each member being
responsible for a portion. Then each member would view the other parts, then
make changes or suggestions.
Most
of all we worked hard to keep this activity as simple as possible. Simplicity
was one of the things mentioned by both of our evaluators, as being a strong
point of or syllabus.
From
our evaluations we learned that we needed to have more detailed outcomes, with
measurable assessments. As our learning objectives were rather vague as to the
way to measure or grade the activity. We fix this by simply changing the
wording a bit, and adding a desired concrete measureable outcome. This was an
eye opening experience as there were things brought to our attention that we
had not even considered.
This
has been a very constructive exercise, in that it gave us much needed insight
into syllabus design. Having feedback given to allow for corrections before
turning it in as a final assignment, was a tremendous help to our final
product.
References:
Orey, M. (2015, July 21). Concluding Thoughts:
Implications of the Cognitive Apprenticeship Model for Teaching and Learning.
Retrieved from Boundless.com:
https://www.boundless.com/users/233409/textbooks/introduction-to-emerging-perspectives-on-learning-teaching-and-technology/tools-for-teaching-and-learning-changing-or-encouraging-human-behaviors-5/cognitive-apprenticeship-27/concluding-thoughts-implicatio
MacKeracher,
D. (2004). Making sense of adult learning (2nd ed). Toronto,
Ontario: University
of Toronto Press.
Saturday, November 7, 2015
Syllabus Evaluation
Keith Cozart commented on Group 1 and 2
Ray Harmon commented on Group 1 and 2
Ray Harmon commented on Group 1 and 2
Syllabus Evaluation
EDAC 635
Ball State University
Dr. Bo Chang
Group 3, Physical Learning
Keith Cozart, Ray Harmon, and Bill Slonaker
Group Rolls for Educators’
Evaluation
Bill
Slonaker-
·
Group Leader, Reflections (Highlights and Process)
Ray
Harmon
·
Lining up and Coordinating Evaluators, Data Collection, Form Input.
Keith
Cozart-
·
Student Responses, Form, Table, Compilation, Editing and Posting to
Blog
Educators’ Evaluation:
Our group created an evaluation form to use for
collecting responses from educators. The
form helped streamline our process and make data easily recognizable for use
during our reflection process. The
evaluation response forms are listed below from professor Jon McKamey and Jean
Wisuri. More detailed comments/feedback
from McKamey is available via the clickable link at the bottom of our first
educators’ evaluation form.
Syllabus Evaluation Form 1
Group 3- Physical Learning
EDAC 635- Strategies for Teaching Adults
Drum Set 101- A Social and Fun Beginning to the Basics
**Please complete the below information pertaining to the
project design.
Jon P.
McKamey, PhD
Instructional Designer/Professor
Cincinnati State Technical and Community College
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|
PhD in Computing Technology in Education
Instructor for Educational Technology course (covers writing
objectives)
Conducts workshops on writing course policies and objectives
Develops online courses
Certified Quality Matters Peer Reviewer
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|
·
Conducted faculty development training that
included curriculum design, syllabi design, assessment, and activities.
·
Quality Matters Peer Review
|
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What did you like
most about the syllabus/program design? For what reason?
Based on the subject matter, the syllabus is not heavy on course
policies outside of the intent for the learning. It provides the basics that
students would need to know before signing up for the sessions and does so in
a non-threatening way.
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What areas do think
need improvement? For what reason? Suggestions on how?
The learning objectives should be rephrased so that they state
measurable outcomes of what will be done. While “learning” is the goal, state
specifically what they will do. Examples and further explanation are found in
the comments below. Your assessment methods could also be better explained
for the ways you will provide feedback. Again, see comments below.
One thing that seems to be missing is how the students will practice
when not in the face-to-face sessions. Will they be able to take their
practice pads home? How will the work on their skills to keep advancing in
the continuing weeks of the course?
Click HERE for
link to Jon McKamey Syllabus Design comment.
|
Syllabus Evaluation Form 2
Group 3- Physical Learning
EDAC 635- Strategies for Teaching Adults
Drum Set 101- A Social and Fun Beginning to the Basics
**Please complete the below information pertaining to the
project design.
Jean Wisuri
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Director, Online Learning at Cincinnati State Technical
and Community College.
·
M.A in Organizational Communication from
Western Kentucky University.
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|
·
Conducted faculty development training that
included curriculum design, syllabi design, assessment, and activities.
·
Quality Matters Peer Review
|
|
What did you like
most about the syllabus/program design? For what reason?
I love the front page as I’m a huge fan of Animal from the
Muppets! You caught my attention.
I have never seen a syllabus design like this. Pages 2 –
the top of 5 read like a marketing piece for the seminar. However, the
information in these pages is interesting and relevant to the individual who
might be interested in taking this type of course.
The Seminar Syllabus and Outline are easy to follow and I
do like the addition of seminar format and facilitation is helpful as well. I
like the inclusion of Kolbs Experiential Learning
cycle as well as the syllabus summary. References are always a great idea so
your participants can find additional information and understand the foundation
of your work.
|
|
What areas do think
need improvement? For what reason? Suggestions on how?
What stands out to me is that the objectives for this
seminar are not “measurable”. How do you measure “learn”? The objectives are:
1.
Learn the
terminology of the drum set
2.
Learn and be able to
identify drum set sounds
3.
Learn the beat
patterns with coordination, memorization and muscle memory
4.
Learn drum set fills
5.
Gain socialization
of other students as well as playing in front of them
How do you measure “learn”? Utilizing Bloom’s Taxonomy as
a guide, for the first objective “Learn the terminology of the drug set”
might be worded “Recognize the terminology of the drum set” or “Recite the
terminology of the drum set”.
The second objective can easily be made measureable by
simply taking off “Learn and be able to…” so that it reads “Identify drum set
sounds”.
By making the objectives measureable, participants know
what to expect and how they’re going to be measured. The instruction and
assessments should flow seamlessly from the measureable outcomes.
Outcome 5 confuses me. I don’t understand what “Gain
socialization of other students…” means.
I would also recommend identifying which of the outcomes
are covered each week. For example, week 1 you will cover outcomes 1 and 2;
week 2 covers objectives 1 and 3 etc. Again, this provides the participants
with information on what they’ll learn that week and how what they’re doing
leads to the outcomes.
I recommend providing a rubric for the students in the
assessment of this course. The syllabus indicates that, “Each learner will be given a comment sheet from the
instructor on the four session classes. This sheet will provide positive
feedback on the student’s progress. The sheet will also provide items needing
more work and instructions on how best to achieve better results.” Is this a
rubric? Will the students know what on what they’re being assessed? A rubric provides metrics by which a
students is assessed, how they’re assessed, and it makes it less subjective
on the part of the instructor.
I think this would be a great
class!
|
Group Response to Evaluations:
Among the positive comments made by our educators’
evaluations, Drum Set 101’s syllabus design calls for many important
improvements. Positive feedback included
praise of informal and inviting language in the form of a “marketing
campaign.” Evaluators enjoyed the
inviting nature of the document. Other
positive feedback included praise for graphics, simplicity of design, reference
of Kolb’s Learning Model, refrain from heavy doses of course policy and overall
welcoming/non-threatening nature. Our
group strove for simplicity, openness and excitement; so our goals were
achieved in that respect.
All suggested improvements are warranted. Rephrasing course objectives and referencing
learning outcomes throughout the syllabus is paramount. We simply need better language that is more
specific and measurable. For example,
instead of using the word “learn” instead use “identify” or instead of “gain”
use “construct” etc.…
Developing a rubric
for assessment is also warranted.
Comment sheets will do little to show how a student should progresses in
the course. A well designed rubric
linked directly to learning outcomes will help clarify course results and make
measuring outcomes much more palatable.
When preparing Drum Set 101 syllabus, no attention was
allocated to logistics. When dealing
with large amounts of equipment, logistics is a fundamental requirement. It simply must happen in a positive and
accessible way with learning objectives directly aligned. Drum Set 101 would need to partner with area
music stores or major percussion manufactures to supply equipment. Angling the partnership with the hopes of
future sales is the best financial approach to equipment logistics. In addition, the learning possibilities of
students having hands on Experiential Learning occur during setup and teardown
of equipment is invaluable; an essential skill in learning drum set.
Lastly, the social aspect of Drum Set 101 may have been
misplaced. Hopes were that students
would be attracted to the course because of the interactive draw to being
social with other adults. Incorporating
social mixers as a part of course content seems odd, as mention by an
evaluator. Rethinking the role, purpose,
and outcome of social functions within the course should be discussed in more
detail with the initial thought having them a more general activity within the
course and not a learning objective.
Group Reflection:
Highlights:
We received both
positive and negative input on our syllabus. One of our participants, Dr. Jon P.
McKamey, mentioned that the course was not “heavy on course policies”. He
thought that it gave basic information for a potential learner to make a
judgment on whether they wanted to take the class, and do it “In a
non-threatening way”. Our other participant, Jean Wisuri, mentioned that the
format was easy to follow, and that the picture of the Muppet character Animal
caught her attention. She also mentioned on our use of references stating that
she thought they were a great idea in case a potential learner might want to do
some research on the type of class beforehand. We strived to make this syllabus
as simple as possible, as to facilitate any type of learner, and worked hard to
keep out as much clutter as we could.
Jean Wisuri noted
that she “Had never seen a syllabus design like this. Page 2-the top of 5 read
like a marketing piece for the seminar”.
This was done purposefully to the unique situation of having learners of
all phases of life to learn a skill and create fellowship in the process. This
is more than just a class to learn to play the drums and was set up as such.
She believed that including Kolbs Learning Experiential Learning Cycle was a
good idea.
Dr. McKamey
brought up the fact that we had not set up a way for the learners to practice
between sessions. To be honest that was not anything that had even came up in
our group discussions. Another point brought up by Jean Wisuri was that we were
using the term “Learn” in our objectives. She brought to our attention that
there was no way to measure learning.
Process:
To
complete the assignment Ray Harmon sent our syllabus to a couple of colleagues
at Cincinnati State technical and Community College. They both promptly assessed it and returned
with their evaluations. Keith Cozart is
completing our student response; Bill Slonaker is writing this reflection and Ray Harmon is in charge of finishing the table. We have been meeting weekly on
Sunday nights via blackboard collaborate. Although last Sunday evening
(11/1/2015) I was having computer issues so we were using text messaging to
communicate. Thus far we have had great communication, and have done our best
to keep each other up to speed even with our busy schedules. The parts have
come together nicely with very few snags.
A
large lesson that was brought to our attention from both of our evaluators was
the fact that we had no way to measure or access any of the outcomes of the
seminar, and that it was not stated clear enough how we would provide feedback
to the learner to help them learn. Jean Wisure mentioned “Utilizating Bloom’s
Taxonomy as a guide, for the first objective”. She suggests that instead of
using the word “Learn” we should instead use the wording “recognize”. As in
“recognize the terminology of the drum set”. She states “By making the
objectives measureable the learners know what to expect”.
She
also suggests that we identify which objective will be covered weekly. This way
the students know what to expect from week to week. And she pointed out our
lack of a grading rubric. Another piece that was not brought up in our team
conversations.
This was an eye opening experience.
I have never had my work inspected by a high level professional, and such
candid feedback provided. I was glad
that this was done as it gave us insight in what needed to be fixed, and
brought parts to light that were left out.
Table 4
– Summary of Syllabus Evaluation
Evaluators
|
Ideas for Improving Syllabus Design
|
Revisions/Student Responses
|
Jon McKamey
|
· Learning objectives should be rephrased stating measurable
outcomes.
· List specific learning activities.
· Firm up clear assessment of student work/progress.
· Include logistical information and expectations on how students
will practice outside of course time and the availability/use of equipment.
|
· Mores specific learning outcome terminology is needed and will
be updated.
· Objectives, outcomes and activities should all align.
· Develop a rubric for assessment.
· Work with drum set manufactures or local retail music stores for
equipment. Create a win win for
retailers (future sales).
|
Jean Wisuri
|
·
Use more specific and measurable language when identifying how
students will learn (learning objectives).
·
Consider changing the Social Aspect of the course by using it as
an aspect of the course and not a learning objective/outcome.
·
Identify the learning outcomes within the events schedule so
students will know what their goals are for the week.
·
Use a rubric for assessment instead of a general comment sheet.
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·
Recommendation is warranted where objectives should have more
clearly measurable outcomes, changes coming.
·
The social aspect should be an occurrence/bonus instead of a learning
outcome.
·
Labeling learning outcomes within the syllabus schedule makes
learning objectives more clearly identifiable.
·
The course assessment needs a rubric.
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Table 3 – Syllabus Summary
Purposes
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·
Fun hobby, dream fulfillment, physical activity, socialization,
community building, experiential learning and muscle memory development.
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Objectives
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· Bring adults together in a fun and
interactive environment.
· Spark new interest in music and physical
learning (muscle memory).
· Promote self directed learning after the completion
of the workshops.
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Rationale
Ideas from Literature
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· Adults are self-directed learners.
· Muscle memory requires repetition.
· Adults benefit from designated reflections
time during the learning process.
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Rationale
Features from practical cases
|
· Kolb’s Learning Model can be practically
applied to process learning.
· Adult learners need a “safe place” to try
new learning experiences, free from judgment and self-deflating failure.
· Learning spaces can be atypical. Set for visual connection is crucial to see
all the parts of the drum set in motion.
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Syllabus Highlights
|
· Drum Set 101 is an introduction workshop
series focused on adult learners in a group setting learning from each other
and instructors.
· Muscle Memory develops over time with
practice and repetitions. Repetition
is necessary because drum set requires immediate responsive when performing
music.
· Experiential learning is at the core of
what we do everyday from childhood through adulthood. Drum Set 101 is Experiential Learning.
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Table 2- Keith
Cozart Literature Review
Physical Learning
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Main Themes and Ideas
|
Application/Implications
|
The Acquisition
of Skilled Motor Performance
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Fast and slow experience-driven changes occur in
primary motor cortex during learning process.
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Skilled motor performance is acquired in several stages: “fast”
learning, an initial, within-session improvement phase, followed by a period
of consolidation of several hours duration, and then “slow” learning,
consisting of delayed, incremental gains in performance emerging after
continued practice.
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A Shift in Task
Routine During the Learning of a Motor Skill
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Describes a transient phase during training on a
movement sequence wherein, after an initial improvement in speed and decrease
in variability, individual participants’ performance showed a significant
increase in variability without change in mean performance speed.
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Mindful attention paid to learning phases
can result in more effective and efficient learning process in the
acquisition of learning motor skills.
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Practice Schedule
Effects on Learning
|
Measuring the effects of block verses alternating
practice schedules on skill building (tennis).
|
Manipulating practice routines in physical
skill building has a larger effect on low-skilled learners verses that of
high-skilled. Block practice schedule
showed increases post-testing performance.
|
Muscle Memory
|
Can muscles really drive behavior independently from
the nervous system?
|
Understanding the nervous system and how
repetitive movement may become separated from the system (ie. becomes muscle
memory) shows evidence that such training can produce rhythmic muscle
contractions independent from neuronal input; indicating that muscle memory
may become much as the heart (muscle), involuntary.
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Table 2- Ray
Harmon Literature Review
Theme Title
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Main Theme in Literature
|
Application of Theme
|
Environment
|
The physical environment has an impact on learning.
Lighting, sound, technology and comfort of the learner all are important in
the learning environment.
|
The learning environment setup should be considered as
it will affect learners. Lighting, sound, technology and outside influence
are a few of the items needing attention when setting up the learning
environment.
|
Physical
Memory-Procedural Memory
|
There
are three phase to procedural memory; cognitive, associative and autonomous.
As each phase is completed the learner gains more skill and muscle memory.
|
For
skills using muscle memory, practice makes perfect. Learners will be
frustrated at first but with practice will begin to gain self-confidence and
master the skill.
|
Work Based
Learning-Cooperative Education
|
Students are given an opportunity to take the hard and
soft skills learned in the classroom and put them into practice at a work
place in their chosen field.
|
Cooperative education has been around since the 80’s
and should be incorporated into learning if possible. The skills learned on
the job will go with the learned in their chosen path.
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Table 1- Group
Design/Plan
No.
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Assignment
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Due Date
|
Comments
Due Date
|
Members Roles
|
1.
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Topic Summary and Selection
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9.6
|
9.13
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·
Individual Work
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2.
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Group Plan
|
9.20
|
9.27
|
·
Keith- (Group Leader**), organizer of
initial conversations, set-up blog, designed/posted table to blog, posted BB
IM to course blog.
·
Bill- Topic Selection, Muscle memory, Phone
conversation, BB IM, initial research,
·
Ray- Phone conversation, BB IM, cross over
into other areas of learning brainstorm (experiential, motive and emotional
learning)
·
WHOLE GROUP: Instant messaging via Black
Board
|
3.
|
Literature Review
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9.27
|
10.4
|
·
Individual Work
|
4.
|
Syllabus
Design
|
10.25
|
11.1
|
·
Keith- (Group Leader**), Table, References
and Introduction.
·
Bill- Rational and reflection
·
Ray- syllabus document editor and
draft/design
·
WHOLE GROUP: Draft review, Instant
messaging via Black Board, course design.
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5.
|
Syllabus Evaluation
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11.8
|
11.15
|
·
Keith- Students’ responses
·
Bill: (Group Leader), reflections
·
Ray- Evaluations and Table
·
WHOLE GROUP: Draft review, Instant
messaging via Black Board.
|
6.
|
Final
Demonstration
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11.29/
12.6
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12.6
|
·
Keith: Demonstrations (Multimedia)
·
Bill: Group reflection
·
Ray: (Group Leader**), Summary
·
WHOLE GROUP: Draft review, Instant
messaging via Black Board.
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